Releasing LBKR 2.28

This version of Loot Burn Kill Repeat took a while to get in shape, but it's finally time and alot of nice udpates are shipped with it! I've also decided to release it one day before the set release date as I noticed that tomorrow (14th) is valentines day... didn't think of this earlier, and I'm quite sure that my spouse will kidnap me the entire day so that I can't upload the game builds.

Some of the larger updates include-
- Heavy code- physics- audio- culling- optimizations
- A new chapter (Ch.10 - Core of Sindre) that comes in three levels
- New achievments, missions, secret areas, monsters and world chunks
- Updated game introduction (prologue)
- Improved User interface
- Alot of add-ons for the combat-system, including new statistics for AI and weapons that have an impact on probability to stagger the enemy, leading to the monster entering "execution"-mode (instant-kill)
- New decal system implemented to handle blood splatter and impacts/blast marks on the environment
- New post-processing effect framework

If you've missed out on the new LBKR gameplay trailer check it out through the Youtube link appended to this article!

Early on during the development of v2.28 I spoke of a new player class called the "puppeteer", this feature has been delayed until the 2.29 release as I've not had enough time to properly finish all abilities and necessary code for the character.

For a full update log you can visit the LBKR website.
Hope you'll enjoy and good luck with your monster-slaying adventures!


Setup_228.exe 309 MB
Feb 13, 2018
LBKR Linux228.rar 334 MB
Feb 13, 2018
LBKR Win228.rar 320 MB
Feb 13, 2018

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