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Loot Burn Kill Repeat
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Devlog
LBKR 2.32 Released!
March 28, 2020
by
Crumblin' Cookie
Hello again everyone! I'm glad to say that I finally managed to fix the weird UI behaviour for LBKR, and with that said it's time to publish the 2.32 update! The issue I had with the Unity Engine's UI...
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Two steps forward, one step back
March 16, 2020
by
Crumblin' Cookie
Hello again! I thought I was one with all necessary coding for the upcoming update 2.32 for LBKR about two weeks ago, so had put it aside, spending the last two weeks with adding more missions, enemie...
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LBKR 2.32 in development
February 24, 2020
by
Crumblin' Cookie
Hello again! Been about a year since I last updated Loot Burn Kill Repeat, but after I played it for a bit again I noticed a quite large pile of things that needed fixing and improving upon, therefore...
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Loot Burn Kill Repeat 2.31 Final Release
March 17, 2019
by
Crumblin' Cookie
The DLC that's in development (Alamo) has been cancelled since I simply feel that I don't have enough time nor energy to follow it through. LBKR has been quite a large game to maintain on my own for s...
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LBKR 2.31 & The Alamo
January 03, 2019
by
Crumblin' Cookie
As I mentioned by the time of the 2.30-release of LBKR work on a DLC has already begun, furthermore there is an update of the main game coming up aswell in order to fix some glitches and improve some...
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LBKR 2.30f1 Release
October 27, 2018
by
Crumblin' Cookie
I was contacted about a bug in the most recent release of Loot Burn Kill Repeat that stopped the player from progressing through the character creation screen due to some important data files were mis...
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Loot Burn Kill Repeat 2.30 Release
October 21, 2018
by
Crumblin' Cookie
Hello everyone! The release of Loot Burn Kill Repeat 2.30 has arrived, in my mind I had set a release date about a month ago and a dev diary entry a month prior to the release, but I've unfortunately...
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Loot Burn Kill Repeat Dev Log 2.30.1
June 26, 2018
by
Crumblin' Cookie
Hello again, time fly by and all of a sudden it's been nearly two months since my previous post. Due to that I guess it's high time for a new update regarding the development of Loot Burn Kill Repeat...
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Loot Burn Kill Repeat 2.29 released!
May 11, 2018
by
Crumblin' Cookie
Yay! Version 2.29 is now released! Lots of necessary physics optimizations has been done amongst other things! For a full release log check out the LBKR website! https://lootburnkillrepeat.wordpress.c...
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Loot Burn Kill Repeat Dev Log 2.29.2
May 08, 2018
by
Crumblin' Cookie
I've had a few weeks of bug-fixing since the last article I wrote, and I've managed to fix alot more than I actually expected to do. Fixes aside, I've also gone ahead and implemented a minimap, which...
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Loot Burn Kill Repeat Dev Log 2.29.1
April 07, 2018
by
Crumblin' Cookie
Time for a recap. Been some time since the release of v2.28 but work immediately continued to push v2.29 toward release- introducing even more new content, but most importantly the 2.29 release will f...
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Releasing LBKR 2.28
February 13, 2018
by
Crumblin' Cookie
This version of Loot Burn Kill Repeat took a while to get in shape, but it's finally time and alot of nice udpates are shipped with it! I've also decided to release it one day before the set release d...
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Dev. Report 2.28.6
January 22, 2018
by
Crumblin' Cookie
Hello everyone! Happy new year, even though I'm almost an entire month late- it's been a busy month though! I can't quite recall what I wrote in the previous dev log of LBKR so if in case I repeat mys...
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Dev. Report 2.28.5
December 18, 2017
by
Crumblin' Cookie
Since last time I wrote an article here, I've been quite occupied with moving. Me and my spouse built a house that was finished in the end of November so we've had our hands full so to speak. Never th...
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Dev. Report 2.28.4
November 09, 2017
by
Crumblin' Cookie
The more I get done on v2.28 the more I realise that it'll be a really large update, and more things that require my attention keep poping up! The development of v2.28 has now entered it's third month...
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Dev. Report 2.28.3
October 10, 2017
by
Crumblin' Cookie
Progress is going on as strong as usual with LBKR, although I haven't felt that there's been much to show up until now, as alot of time has been spent on bug fixes, coding the final boss behaviour and...
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Dev. Report 2.28.2
September 11, 2017
by
Crumblin' Cookie
Work on LBKR continues as usual, been putting together alot of world chunks for the final chapter, currently there are 25 chunks game-ready but alot more to be done! I've created the primary minion th...
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Dev. Report 2.28.1
August 22, 2017
by
Crumblin' Cookie
I seem to have made a habbit out of beeing silent for a few weeks between each post, I won't throw in any excuses though instead, let's try to catch up on what's been going on the past week and check...
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LBKR 2.27 released
August 02, 2017
by
Crumblin' Cookie
#Release, #Update
LBKR 2.27 is now available for download! Major UI changes has occured since the previous release, you can read more about said changes here . Cryptic's Barrage ability has replaced the old "Carrier" a...
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Dev. Report 2.27.3
July 15, 2017
by
Crumblin' Cookie
The last three weeks development of LBKR have resulted in multiple UI updates, a modified bounty contract system, additional monsters and world chunks! I feel as if I do lots of changes for the in-gam...
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Dev. Report 2.27.2
June 25, 2017
by
Crumblin' Cookie
#Dev Diary, #Dev Log
I'm sorry for the relatively infrequent updates lately but as it's soon time for vacation (and as more or less every construction site of the company I work for aim to be done before the vacation...)...
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Dev. Report 2.27.1
June 10, 2017
by
Crumblin' Cookie
I've had a lack of time to work on LBKR the past two weeks but there has been little progress atleast! To start with, there are now 2 new exquisite weapons named Â"Sovereigns Bane"Â and "ÂSpi...
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Bumpy ride & AI updates
May 25, 2017
by
Crumblin' Cookie
#diary, #update, #blog
I've received several messages and mails about the Main Menu GUI doesn't work if playing v2.26 in fullscreen mode on Linux. I don't know what cause this issue but I am looking into it and will make su...
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Introducing Loot Burn Kill Repeat
May 14, 2017
by
Crumblin' Cookie
Loot Burn Kill Repeat is a game that has been in development for quite a while now, but due to lack of time (...and a bazillion of other bullshit excuses) I haven't uploaded it here on itch.io despite...
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